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1SR part 3 (1 Side Recognition)

The easy part are the corners can be recognised the same as COLL. So yo can filter the PLL to the sections:

  • HUZ,

  • ENVY

  • G(i)FTJAR.

The HUZ section are the easy ones. When you know what the algorithm does to the edges you can visualize which pll you will get. If not you can learn the patterns


For examble:

OLL 3

f (R U R' U') f' U' F (R U R' U') F'


Here you can see what this algorithm is doing to the edges:

  • The corners do not change position

  • The Edges change like a "Ua PLL"


The Full list of all the PLL's.

All image are generated with VisualCube

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